
Player 002
RPG Narrative Game
Tools: Unity, Google Doc, Microsoft Team
Contributions: Game and Level Design, Project Management
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Designed all the levels, puzzles and boss fights in this game and ensure the levels were playable, in production quality and fit the theme of our game.
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Created narratives that tie the puzzles and story together.
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Took the role of project manager by organizing meetings, setting up and reminding deadlines, and managing the Jira board and task lists to keep track of progress.
Timeline: 20 weeks
Descriptions:
Player 002 is an RPG Fantasy Adventure Game. The player plays as a professional gamer and saves his brother trapped in a game by solving puzzles.
Take-Aways:
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Designed an RPG game prototype and always kept our scope and teams ability into consideration
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The prototype was done as a team remotely
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Leading a team and managing the overall team progress
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Resolve team conflicts
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Learned how to cooperate with other departments such as the narrative team, programming team, and art team.