
In Season
Physical Board Game
Tools: Paper, Word Documents, InDesign, Props
Contributions: Game and Level Design, 2D Art
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Designed and prototyped a board game around the topic of scattered natural resources
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Worked in a team of four, and took the role of lead game and level designer.
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Created a rulebook using InDesign
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Created team charter as a team
Timeline: 4 months
Descriptions:
"In Season" is a physical tabletop board game that discusses scattered natural resources. The forest faces a natural resources crisis, and animals are now harder to survive. Therefore, they must snatch other animals' resources to survive. Each player is represented by a different animal and is given a set of resource cards. Each action and turn will cost players a certain amount of resources. The player who can survive till the end of the game wins.
Take-Aways:
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Teamwork and Communication skills
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Learned to create a rapid paper prototype and playtesting
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Learned how to use Trello board to divide and assign tasks
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Created rulebook using InDesign
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Learned how production works, from scratch to near-shippable product