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In Season

Physical Board Game

Tools: Paper, Word Documents, InDesign, Props

Contributions: Game and Level Design, 2D Art

  • Designed and prototyped a board game around the topic of scattered natural resources

  • Worked in a team of four, and took the role of lead game and level designer.

  • Created a rulebook using InDesign

  • Created team charter as a team

Timeline: 4 months

Descriptions:
​"In Season" is a physical tabletop board game that discusses scattered natural resources. The forest faces a natural resources crisis, and animals are now harder to survive. Therefore, they must snatch other animals' resources to survive. Each player is represented by a different animal and is given a set of resource cards. Each action and turn will cost players a certain amount of resources. The player who can survive till the end of the game wins.

Take-Aways:

  • Teamwork and Communication skills

  • Learned to create a rapid paper prototype and playtesting

  • Learned how to use Trello board to divide and assign tasks

  • Created rulebook using InDesign

  • Learned how production works, from scratch to near-shippable product

Screenshots
 

pg1.png

Process

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